代写CMPINF 0401 -- Intermediate Programming Assignment 4代做Java编程
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Assignment 4
Topics: Interfaces and implementing new data types
Online: Monday, November 11, 2024
Due: All source (.java) files plus a completed Assignment Information Sheet zipped into a single .zip file and submitted via Canvas by 11:59PM on
Wednesday, December 4, 2024.
Late Due Date: 11:59PM on Friday, December 6, 2024
Submission note: Your .zip file should contain only .java files and your Assignment Information Sheet. There should be no project files or project subdirectories in the .zip file. Also, your TA must be able to compile your program from the command line using the javac command. Test your files to make sure this will work (especially if you use an IDE such as NetBeans for development). If the TA cannot compile your program you will receive minimal credit!
Introduction:
This term in lecture we have looked at building new Java classes using composition. In particular, we have looked at simple array-based data structures (SimpleAList) and simple linked-based data structures (SimpleLList). Recently we have also looked at using interfaces to access objects that implement those interfaces (see Lectures 21 and 22 and Lab 10). Furthermore, earlier in the term we did a simple in-class exercise in which we implemented a simple decimal "counter" - representing the number of times the "increment()" method was called using an array of ints to represent the digits. For details on this exercise, see the following files:
InClass4 .java- driver program to demonstrate class
Counter.java- simple implementation of a counter (my solution - you may prefer yours)
These files are both available on Canvas at Files/InClass/InClass4/. Before starting this exercise, read over both of these files carefully, noting all of the comments. Be sure you understand what the Counter class is doing and how it is implemented in the simple solution.
Details:
In this exercise you will implement 2 classes:
ArrayCounter in file ArrayCounter.java
LinkedCounter in file LinkedCounter.java
Both of these classes will implement the interface CountInterface (in file CountInterface.java). Note the methods within CountInterface:
public void increment()
// Add 1 to the counter value, increasing the values of all affected digits. This method may cause the
// number of digits to increase, if the new value cannot be represented with the previous digits.
public void decrement()
// Remove one from the counter value, decreasing the values of all affected digits. This method may
// cause the number of digits to decrease, if the leftmost digit would change from 1 to 0 (since we will
// not show leading 0s). If the value of the counter is 0 prior to this call, this method should output an
// error and not change the counter value.
public void reset()
// Reset the counter back to its initial state (and value of 0). After this call the counter should have only
// a single digit.
public int digits()
// Return the number of digits being represented by the CountInterface. This should NOT include any
// leading 0s.
public int radix()
// Return the radix value for this CountInterface. For a given radix,r, the digits in the CountInterface will
// have values from 0 to (r-1), inclusive.
public String toString()
// Return a String representation of the counter with the digits shown correctly. It should contain no
// extra characters – only the digits in order.
Important Note on Implementations:
The functionality of the CountInterface can be implemented in many ways. For this assignment you are required to implement it in the two ways specified below. If you do not implement it precisely as specified, even if it gives the correct output, you will receive minimal credit.
Class ArrayCounter:
Class ArrayCounter must have the following header:
public class ArrayCounter implements CountInterface
It should implement the methods in CountInterface as specified, with the following requirements:
1) The underlying data for your ArrayCounter must bean array of int. You may not use any Java collection class for this data.
2) The increment() method should always work and the count should always increase. In order to allow this, you must resize the underlying array when necessary to twice its previous size and copy the data to the new array. Resizing is demonstrated in handout SimpleAList.java – your resizing will be similar to that.
3) The constructor for the class will allow the radix and initial array size to be specified:
public ArrayCounter(int rad, int asize)
The rad value represents the radix, or base value for your counter and should be <= 10. Note that for a given value of rad, your actual digit values will be from 0 to (rad-1). If additional digits are required, you should automatically resize the array as specified above in the increment() method – so despite the asize value above your ArrayCounter should never “run out” of digits.
4) A second constructor for the class will take an argument of the interface type (CountInterface)
and produce a copy of that object as a new ArrayCounter. Note that the interface contains all of the methods necessary to make a copy of the object – consider the methods and how they can be used to make a copy. The header should be as follows:
public ArrayCounter(CountInterface orig)
Note that the orig reference could be accessing either an ArrayCounter object or a LinkedCounter object (see more details below). This should not matter and the constructor should work regardless of the object type of orig.
Note that some of the code for ArrayCounter is already provided for you in file Counter.java. Use that class (either my code or yours) as a starting point and enhance the class as stated above.
Class LinkedCounter:
As an alternative to an array-based counter, we could store the digits in a linked-list. If you think about how the counter works, the access is always sequential from beginning to end and so direct access of an individual count is not required – this lends itself to an effective linked-list implementation.
Class LinkedCounter must have the following header:
public class LinkedCounter implements CountInterface
This class will have the same functionality as ArrayCounter, since it implements the same interface.
However, the data is stored in a very different manner. Class LinkedCounter should meet the following requirements:
1) Your linked list should be singly linked, with a Node inner class, and with a structure similar to that discussed in SimpleLList.java from the CMPINF 0401 Handouts. In LinkedCounter the data within each Node should be an int, to represent a single digit. See file SimpleLList.java for more details on the general linked list structure.
2) For efficient access in the increment() and decrement() methods, your linked list should have the least significant (i.e. ones) digit at the front of the list.
3) The counter should always have the exact number of digits needed to store the count value in the current radix. Whenever a new digit is needed (i.e. during increment()), a Node should be added to the end of the list. Whenever a leading 0 is generated (i.e. during decrement()), a Node should be removed.
4) In order to get the toString() method to show the digits in the correct order, you should not
"append()" each digit to a StringBuilder – this will show them in reverse since the smallest digit is in the front of your list. Look at the StringBuilder class and see how you can get the digits in the correct order.
5) The constructor for LinkedCounter will simply set the radix (which will be <= 10) and initialize front to a single Node with the value 0:
public LinkedCounter(int rad)
The rad value represents the radix for your LinkedCounter, in the same way as explained for ArrayCounter above.
6) A second constructor for the class will take an argument of the interface type (CountInterface) and produce a copy of that object as a new LinkedCounter. Note (as above for ArrayCounter) that the interface contains all of the methods necessary to make a copy of the object – consider the methods and how they can be used to make a copy. The header should be as follows:
public LinkedCounter(CountInterface orig)
Note that the orig reference could be accessing either an ArrayCounter object or a LinkedCounter object. This should not matter and the constructor should work regardless of the object type of orig.
7) Be careful to handle special cases. Remember to test for null appropriately!
Testing and Submission;
Your ArrayCounter and LinkedCounter classes must work with the provided main program Assig4Test.java and the output must match that shown in file a4out.txt. Both of these files can be found in Canvas at Files/Assignments/Assignment4/. Read over Assig4Test.java very carefully – the comments will be helpful. If you cannot get something to work (ex: copy constructor) comment that part out of Assig4Test.java so that you can still get credit for the rest of the functionality. Note that as you are developing your classes you may also want to write your own, simple test program to check the various methods as you complete them.
− Don't forget your Assignment Information Sheet -- you will lose points without it.
− Don't forget to comment your code – you will lose points without them.
− Note that you must have 5 files in your .zip submission file for this assignment:
1) ArrayCounter.java (written by you)
2) LinkedCounter.java (written by you)
3) CountInterface.java (provided)
4) Assig4Test.java (provided)
5) Your assignment information sheet
Make sure all of these files are present – if the TA cannot compile the program from your submission, it will be graded as though it does not work.
Extra Credit Option
1) As specified in this assignment, the radix value for your counters must be less than or equal to 10. In computer science, counting is sometimes done in hexadecimal – which has 16 digits.
Typically, the hexadecimal digits are: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F. Enhance your classes to allow them to have a radix of up to 16, with the digits after 9 being as shown above. If you do this you should think about the digits in two different ways: 1) How will they be stored in your class in order to do the math and 2) How will they be shown to the user. This will require perhaps some extra data and some extra logic in your classes. If you do this option, provide a second driver program that tests the radix values above 10.