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Walkthrough for Linear Story
DDES9903 | Narrative and Sensemaking in Immersive Environments
Assessment Task 1: Digital Walkthrough for Linear Story
WEIGHT 40%
ASSESSMENT TYPE Project
GROUP WORK No
DUE DATE Week 5 Friday 11:55 pm AEST
SUBMISSION What to Submit
REQUIREMENTS An electronic PDF containing a design report of 1000 words (maximum) + a functional
interactive storyboard (a WebGL folder of your digital walkthrough)
Where to Submit
Moodle Submission Portal
The final submission will be checked for originality through Turnitin when you submit.
Penalties may apply for late submission as indicated in the course outline.
Background
The techniques of storytelling have evolved over thousands of years. While they may differ slightly in different
cultures, humanity has used them in literature and theatre since ancient times. In our field of Immersive Design, we
benefit greatly from understanding these traditional techniques. A challenge (and opportunity) that we have is
integrating these traditional techniques with the new tools we have at our disposal.
Assessment Description
You are asked to demonstrate your understanding of traditional western story structures and the successful use
of immersive design to convey a linear story. Use immersive design elements to portray:
1. Exposition
2. Complication/rise/tension building
3. Climax and resolution/denouement.
Start with a very small foundation story (8-12 sentences) that uses the story structures discussed in class. This
may be a re-mixed version of pre-existing content or an original creation. You can then use this as a basis for an
digital walkthrough in which you use immersive design elements to convey each part of your story.
Digital Walkthrough in this context is a very low fidelity prototype that conveys your story with enough detail to
give a viewer a coherent understanding of your story design. A viewer should be able to independently interact with
your walkthrough and clearly see your design intentions to convey each part of your story. However, the prototype
does not necessarily need to be fully functional.
You must also include a short design report specifying and explaining your design choices. Did you encounter any
difficulties during the process? What was your solution? You are required to support your design choices with
class materials and/or articles.
DDES9903 Narrative and Sensemaking in Immersive Environments | Assessment 1 Brief 1
Assessment 1 Brief: Digital
Walkthrough for Linear Story
DDES9903 | Narrative and Sensemaking in Immersive Environments
Assessment 1 Criteria: Digital Walkthrough for Linear Story
Criteria & Fail Pass Credit Distinction High Distinction
Weighting (<50) (50 C 64) (65 C 74) (75 C 84) (85 C 100)
Story Structure Demonstrates poor Demonstrates basic Demonstrates highly Demonstrates Demonstrates
understanding of functional functional considered sophisticated
60% traditional story understanding of understanding of understanding of understanding of
structures. Story traditional story traditional story traditional story traditional story
structure has multiple structures. Story structures. Story structures. Story structures. Story
missing stages, or the structure has a structure has all major structure is highly structure is highly
majority of stages missing stage, or some stages and is coherent, with coherent, with some
require more stages require greater adequately articulated. appropriate use of all innovative use of some
articulation. articulation. major stages. major stages.
Execution Demonstrates Demonstrates basic Demonstrates some Demonstrates well Demonstrates
incoherent use of use of multimodal, considered use of considered use of sophisticated use of
40% multimodal, spatial, spatial, and enacted multimodal, spatial, multimodal, spatial, multimodal, spatial
and enacted elements elements to convey and enacted elements and enacted elements and enacted elements
to convey linear linear narrative. to convey linear to convey linear to convey linear
narrative. Demonstrates basic narrative. narrative. narrative.
Demonstrates little functional Demonstrates highly Demonstrates well Demonstrates
understanding of understanding of functional considered sophisticated
existing theory to existing theory to understanding of understanding of understanding of
justify usage of said justify usage of said existing theory to existing theory to existing theory to
elements. elements. justify usage of said justify usage of said justify usage of said
elements. elements. elements.
DDES9903 Narrative and Sensemaking in Immersive Environments | Assessment 1 Brief 2
Walkthrough for Linear Story
DDES9903 | Narrative and Sensemaking in Immersive Environments
Assessment Task 1: Digital Walkthrough for Linear Story
WEIGHT 40%
ASSESSMENT TYPE Project
GROUP WORK No
DUE DATE Week 5 Friday 11:55 pm AEST
SUBMISSION What to Submit
REQUIREMENTS An electronic PDF containing a design report of 1000 words (maximum) + a functional
interactive storyboard (a WebGL folder of your digital walkthrough)
Where to Submit
Moodle Submission Portal
The final submission will be checked for originality through Turnitin when you submit.
Penalties may apply for late submission as indicated in the course outline.
Background
The techniques of storytelling have evolved over thousands of years. While they may differ slightly in different
cultures, humanity has used them in literature and theatre since ancient times. In our field of Immersive Design, we
benefit greatly from understanding these traditional techniques. A challenge (and opportunity) that we have is
integrating these traditional techniques with the new tools we have at our disposal.
Assessment Description
You are asked to demonstrate your understanding of traditional western story structures and the successful use
of immersive design to convey a linear story. Use immersive design elements to portray:
1. Exposition
2. Complication/rise/tension building
3. Climax and resolution/denouement.
Start with a very small foundation story (8-12 sentences) that uses the story structures discussed in class. This
may be a re-mixed version of pre-existing content or an original creation. You can then use this as a basis for an
digital walkthrough in which you use immersive design elements to convey each part of your story.
Digital Walkthrough in this context is a very low fidelity prototype that conveys your story with enough detail to
give a viewer a coherent understanding of your story design. A viewer should be able to independently interact with
your walkthrough and clearly see your design intentions to convey each part of your story. However, the prototype
does not necessarily need to be fully functional.
You must also include a short design report specifying and explaining your design choices. Did you encounter any
difficulties during the process? What was your solution? You are required to support your design choices with
class materials and/or articles.
DDES9903 Narrative and Sensemaking in Immersive Environments | Assessment 1 Brief 1
Assessment 1 Brief: Digital
Walkthrough for Linear Story
DDES9903 | Narrative and Sensemaking in Immersive Environments
Assessment 1 Criteria: Digital Walkthrough for Linear Story
Criteria & Fail Pass Credit Distinction High Distinction
Weighting (<50) (50 C 64) (65 C 74) (75 C 84) (85 C 100)
Story Structure Demonstrates poor Demonstrates basic Demonstrates highly Demonstrates Demonstrates
understanding of functional functional considered sophisticated
60% traditional story understanding of understanding of understanding of understanding of
structures. Story traditional story traditional story traditional story traditional story
structure has multiple structures. Story structures. Story structures. Story structures. Story
missing stages, or the structure has a structure has all major structure is highly structure is highly
majority of stages missing stage, or some stages and is coherent, with coherent, with some
require more stages require greater adequately articulated. appropriate use of all innovative use of some
articulation. articulation. major stages. major stages.
Execution Demonstrates Demonstrates basic Demonstrates some Demonstrates well Demonstrates
incoherent use of use of multimodal, considered use of considered use of sophisticated use of
40% multimodal, spatial, spatial, and enacted multimodal, spatial, multimodal, spatial, multimodal, spatial
and enacted elements elements to convey and enacted elements and enacted elements and enacted elements
to convey linear linear narrative. to convey linear to convey linear to convey linear
narrative. Demonstrates basic narrative. narrative. narrative.
Demonstrates little functional Demonstrates highly Demonstrates well Demonstrates
understanding of understanding of functional considered sophisticated
existing theory to existing theory to understanding of understanding of understanding of
justify usage of said justify usage of said existing theory to existing theory to existing theory to
elements. elements. justify usage of said justify usage of said justify usage of said
elements. elements. elements.
DDES9903 Narrative and Sensemaking in Immersive Environments | Assessment 1 Brief 2