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Inquiry Question
Can the pencil and paper game of Hangman be created and played in Python?
Are there any differences between the paper version and the Python version?
General Instructions
Hangman is a paper and pencil guessing game. One player thinks of a word, phrase, or
sentence and the other player attempts to guess it by suggesting letters. The player has a
limited number of incorrect guesses. For each incorrect guess, a part of the stick figure on the
noose is added. Once a full stick figure is drawn, the game is over, and the guessing player
has lost.
Using Python’s “random” module, as well as functions and loops, can you write a Python
program in which a user guess words that the computer has chosen randomly?
Page 1 of 5
Computer Science 11 - Unit 5
Materials you’ll need:
● Pencil
● Computer
Project submission:
Submit the completed pages of this project as well as the .py code file for your Hangman program.
Design Specifications
Use at least one list (to store guesses made).
Only accept valid guesses (letters only). Lowercase and uppercase letters should be
accepted.
Use at least one loop, to prompt the user for each guess.
Keep track of incorrect guesses, the game is over and the player has lost once the user
has made more than the allowed number of incorrect guesses.
Do not allow a guessed letter to be guessed again.
After each guess, output the incomplete word (use underscores for hidden letters).
Choose a word or phrase randomly (can be from a list of hard coded options). Use
Python’s “random” module.
Define and use at least 3 functions.
Bonus Options
Find a better way to select random words other than hard coding them into the program.
Could you download a dictionary of words and use that? Could you query a website for a
random word?
[HARD] Create a graphical user interface (GUI) for your Hangman game using the
Tkinter module.
Page 2 of 5
Computer Science 11 - Unit 5
Hints and Resources
Here is a full example of how your program might look when you run it in the console.
Page 3 of 5
Computer Science 11 - Unit 5
Questions
Given a list of random words stored in a variable “WORDS”, how will you choose a random word
from the list?
Using pseudocode, write a function to detect whether the user has correctly guessed the entire
word. The function should accept a list of guesses, as well as the word the user is trying to
guess.
Page 4 of 5
Computer Science 11 - Unit 5
What are the differences between your computer version of Hangman and the traditional pencil
and paper version? Why are there these differences?
Did you struggle with any particular part of this project? How did you finally resolve the issue?
Page 5 of 5
Inquiry Question
Can the pencil and paper game of Hangman be created and played in Python?
Are there any differences between the paper version and the Python version?
General Instructions
Hangman is a paper and pencil guessing game. One player thinks of a word, phrase, or
sentence and the other player attempts to guess it by suggesting letters. The player has a
limited number of incorrect guesses. For each incorrect guess, a part of the stick figure on the
noose is added. Once a full stick figure is drawn, the game is over, and the guessing player
has lost.
Using Python’s “random” module, as well as functions and loops, can you write a Python
program in which a user guess words that the computer has chosen randomly?
Page 1 of 5
Computer Science 11 - Unit 5
Materials you’ll need:
● Pencil
● Computer
Project submission:
Submit the completed pages of this project as well as the .py code file for your Hangman program.
Design Specifications
Use at least one list (to store guesses made).
Only accept valid guesses (letters only). Lowercase and uppercase letters should be
accepted.
Use at least one loop, to prompt the user for each guess.
Keep track of incorrect guesses, the game is over and the player has lost once the user
has made more than the allowed number of incorrect guesses.
Do not allow a guessed letter to be guessed again.
After each guess, output the incomplete word (use underscores for hidden letters).
Choose a word or phrase randomly (can be from a list of hard coded options). Use
Python’s “random” module.
Define and use at least 3 functions.
Bonus Options
Find a better way to select random words other than hard coding them into the program.
Could you download a dictionary of words and use that? Could you query a website for a
random word?
[HARD] Create a graphical user interface (GUI) for your Hangman game using the
Tkinter module.
Page 2 of 5
Computer Science 11 - Unit 5
Hints and Resources
Here is a full example of how your program might look when you run it in the console.
Page 3 of 5
Computer Science 11 - Unit 5
Questions
Given a list of random words stored in a variable “WORDS”, how will you choose a random word
from the list?
Using pseudocode, write a function to detect whether the user has correctly guessed the entire
word. The function should accept a list of guesses, as well as the word the user is trying to
guess.
Page 4 of 5
Computer Science 11 - Unit 5
What are the differences between your computer version of Hangman and the traditional pencil
and paper version? Why are there these differences?
Did you struggle with any particular part of this project? How did you finally resolve the issue?
Page 5 of 5